Day 2 (Part 1)

Finally we made it to Rivenroar Castle, the location of the goblin hideout. Upon entering the grounds we see the catacombs and notice that the goblins made a well wrought path to them. We do a cursory inspection of the remainder of the grounds but can find no other activity. Heading into the catacombs, we heard some goblins bustling about down the stairs. We decide to sneak attack them by flanking the stairs and making noise to get them to come to us.

Our plan works! We end up killing off some troublesome characters relatively easily (compared to those damn scorpions and the ogre) and head below after taking a moment healing up.

In the very first room we are waylaid again by some more Hobgoblins and goblins. We make quick work of them, but a trap was set off during the battle. Two brassieres in the room start moving north and south along a track spouting fire back and forth at a regular interval. It seems easy enough to avoid, so it seems like a pretty lame trap… maybe someone was just trying to be impressive.

The room we are currently in has 3 doors (stairs to the south), then doors on the west, north, and east walls. We’ve gone through the north door to avoid the brassieres and are currently waylaid by an Eladrin rouge.

Day 1

Today we were called to the town councilman’s (Eoffram Troyas) office so he could ask us for help. We were a little wary though and gave him some trouble. I made myself glow while Raiann was trying to be very intimidating. After a little bit though we got down to business and the councilman requested us to save the 7 townspeople thought to be taken. He’s given us a list of names. He also requested that we try to return the towns missing artifacts as well. We have approximately 1 week to bring them back before the other council members cause a ruckus.

On our way out of town, we find out that they have a goblin prisoner, and we go to question him. After a bit of intimidation from Raiann and some history lessons from Lihi and myself, we get the answers we need. The goblins are trying to pass themselves off as the “Red Hands” but their hand on the uniforms is upside down. We also learn the basic location of their hideout, which is about 8 hours away by foot.

Finally leaving town, we head off and have some beginners adventurers foibles. We fall down a ledge, get waylaid and have to patch up some minor wounds and catch our breath. Unfortunately, just before reaching our destination, we stumbled upon a nest of Kruthik!

It took quite a bit of work clearing the Kruthik, we managed due to some awesome magic missiles from myself, some decent tactics by Goolag (throwing the adults into a pit), some awesome healing surges and back support from Lihi and Raiann. We take an extended rest here and fully recover.

Day 0

Today was a busy day. I was hanging out in the bar, chatting with some other travelers about how we arrived at Brindol. Suddenly some Goblins and Hobgoblins come bursting into the scene lighting up the place. Naturally not wanting to see the other patrons hurt, and a little tipsy from a night of drinking we decided to kick some goblin ass. We took some damage, but overall we did well. The bar was pretty much a gonner though, so we headed out to the street to see what the all commotion was all about. People were fleeing south like crazy, so we did the only sane thing possible; we headed north! What do we find!? Some Ogre and 2 Hobgoblins on a cart firebombing the place.

After a lengthy fight and nearly dying a couple of times, we finally take out the ogre and 1 of the goblins. Sadly one escaped.

One of the town guards saw our handy work and asked if we could help out at the bridge, we naturally agreed as all adventurers do. Sadly, the town guard was just cleaning up, so we took an extended rest that night and fixed ourselves up.